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2019 — 2025 · Freelance & team projects

Illustration

Hand drawing, digital painting and storyboard work, across private commissions and the projects that needed a world drawn before it could be built.

Hand drawing Illustration Storyboard Concept design
🔒 The commissioned pieces on this page are private paid work. They are shown here as portfolio samples only and are watermarked accordingly: please do not download, reproduce or reuse them.

Project overview

Illustration has run alongside everything else since 2019. Working freelance meant adapting the drawing method to whoever was paying for it, which is a different discipline from having a style: a game client commissioning a character needs the rendering to sit inside an existing art direction, while a team project needs a world drawn quickly enough that the rest of the team can start building against it.

The work below splits along that line. Commissioned pieces are finished artwork made to a client's brief. Project pieces are the drawings that existed to move a build forward: storyboards and scene design, done at the speed the project required.

Commissioned work

Three private paid commissions: one personal design and two game-character pieces. All three were briefed by clients and delivered to their art direction, which is why they sit apart from the project work — the decisions in them are rendering, palette and staging rather than narrative.

Project work

Entropy · storyboard and scene design

The storyboard fixes the beats of a dystopian future in a flooded Westminster, following a homeless character through rain-soaked, trash-filled streets. It was drawn with the assistance of AI tools where that was faster, then worked over by hand, because the point of the board was to let the rest of the team start modelling, not to be a finished artwork.

The scene designs do the opposite job: they establish light, composition and the relationship between the character and the water, so the built environment had something to be measured against. Both fed directly into Entropy.

Edog · storyboard

The premise was a question rather than a brief. Since all data is stored on the internet, why can't we create a new experience, letting a deceased pet live on online, so that when I come home, they can come out to greet me just like they used to? The storyboard is what that question looks like as a sequence of ordinary evenings, which is the only way to tell whether an idea like this reads as comfort or as something else.

🔒 This page is a selection, not the full body of work. A good deal of the commissioned illustration stays with the clients who paid for it. If you'd like to see more, please email me.
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